OSRS Bot Account Setup — Proxies, Breaks & Farms
Learn · setup

Account setup:
proxies, pacing, farms.

Updated

Picking the right client is the first decision. Setting it up properly is the one that decides how well a farm actually runs. This is what we tell customers who want more than one account working at once.

One IP per account

This is the single highest-value thing you can configure, and the one people skip because it costs money. Multiple accounts logging in from the same address links them together — whatever happens to one becomes relevant to all of them.

A residential proxy per account keeps them independent. Assignment is built into the client, so it is a dropdown rather than a project.

Rule of thumb: one account, no proxy needed. Two or more, one clean IP each. It is the cheapest insurance in the hobby and the mistake almost everyone makes exactly once.

Session pacing

Bots are patient in a way people are not, which is the point — but a session that runs identically every day is a pattern, and patterns are what stand out. Vary it:

  • Break lengths and timing — the client schedules these for you, so use it rather than running flat out
  • Session length — different hours on different days beats the same block every day
  • Worlds — do not sit on the same world every session

None of this costs you meaningful XP. Ten hours split with breaks and ten hours straight produce almost the same result, and one of them looks like a person.

Build the account before you farm it

A brand-new account that appears and immediately starts running a high-value money maker is doing something unusual. Accounts that build up gradually — a bit of combat, some skilling, then the profitable methods — look like accounts.

This is also just practical: most of the high-GP methods have level requirements anyway. Sand crabs and the F2P fighter exist for exactly this stage.

Keep scripts current

When Jagex changes something, scripts get updated. Running an old version through a game update is how sessions go wrong — the bot keeps doing what worked last week in a world where it no longer does.

Updates are free and automatic on our scripts, so this mostly means: do not start a long unattended run immediately after a game update without checking the script notes first.

Separate what matters from what does not

Farms and mains are different things and are best kept that way — different accounts, different IPs, different email addresses. That separation costs nothing to set up at the start and is impossible to retrofit later.

Setup checklist

Step
What to do
Why it matters
Proxiesif 2+ accounts
One residential IP per account, assigned in the client
Keeps accounts unconnected, so a farm is not a single unit
Breaksalways
Turn on the break scheduler and vary the settings
A varied session looks like a person; an identical one does not
Account buildnew accounts
Levels first, money makers second
Most profitable methods need the levels anyway
Script updatesongoing
Check notes after a game update before a long run
Updates are free — there is no reason to run an old build
Separationfrom day one
Farm accounts separate from anything you care about
Cannot be retrofitted later

Frequently asked questions

Do I need a proxy for each account?
For a single account, no. For a farm, yes — accounts sharing one IP are linked together, and keeping them independent is the highest-value thing you can configure. Proxy assignment is built into the client.
How long should I run a session?
Vary it rather than picking a number. The same hours on the same world every day is the thing that stands out, not the duration itself. Use the break scheduler and change the settings occasionally — you lose almost no XP and the session stops being predictable.
Can I run several bots at once?
Yes — one instance runs one bot, and plenty of people run five to ten. Use the bot manager to keep them organised and give each one its own proxy.
Should I bot on a fresh account or an established one?
Fresh accounts are cheap and easy to replace, which makes them the natural place to start. Build the levels first with something like sand crabs, then move to the methods that actually pay.
What should I do after a game update?
Check the script notes before starting a long unattended run. Updates are free and automatic, so this is usually just a matter of not launching a twelve-hour session in the first hour after a major patch.

Set it up once,
then leave it running.